Descriptif
https://www.universite-paris-saclay.fr/en/education/master/m2-interaction-human-computer-interaction-hci#programmes
In this class we discuss "beyond-the-desktop" interaction, where visualization and interaction take place in the environment of the user, rather than through the traditional screen, mouse and keyboard. In particular, we cover the topic of mixed reality and augmented reality systems, which visually mix real and virtual objects; and that of tangible interaction, which moves interaction with online information to the objects around us and to the physical environment. We present a combination of techniques and devices to help augment the environment, such as spatial tracking and 3D visualization, mobile phones, glasses, hand-held projectors, etc. And a number of approaches to interacting with the environment that exploit the characteristics of physical objects or physical space, such as work on tangible objects, augmented paper, ambient displays, on-body interaction, interaction with large surfaces such as walls and tables, ubiquitous computing, etc.
In this class we discuss "beyond-the-desktop" interaction, where visualization and interaction take place in the environment of the user, rather than through the traditional screen, mouse and keyboard. In particular, we cover the topic of mixed reality and augmented reality systems, which visually mix real and virtual objects; and that of tangible interaction, which moves interaction with online information to the objects around us and to the physical environment. We present a combination of techniques and devices to help augment the environment, such as spatial tracking and 3D visualization, mobile phones, glasses, hand-held projectors, etc. And a number of approaches to interacting with the environment that exploit the characteristics of physical objects or physical space, such as work on tangible objects, augmented paper, ambient displays, on-body interaction, interaction with large surfaces such as walls and tables, ubiquitous computing, etc.
21 heures en présentiel
Diplôme(s) concerné(s)
- Master M2 - Interaction, Graphic & Design
- Diplôme d'ingénieur
- Master M1 - Interaction, Graphic & Design
Parcours de rattachement
Format des notes
Numérique sur 20Littérale/grade européenPour les étudiants du diplôme Master M2 - Interaction, Graphic & Design
L'UE est acquise si Note finale >= 10- Crédits ECTS acquis : 2.5 ECTS
Pour les étudiants du diplôme Master M1 - Interaction, Graphic & Design
Pour les étudiants du diplôme Diplôme d'ingénieur
L'UE est acquise si Note finale >= 10- Crédits ECTS acquis : 2.5 ECTS
- Crédit d'Option 3A acquis : 2.5
La note obtenue rentre dans le calcul de votre GPA.
Programme détaillé