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Enseignement de Master - CSC_4ID32_PS : Design of Interactive Systems

Descriptif

Students will learn a principled approach to rapid prototyping of interactive systems, with an emphasis on iterative, cross-disciplinary design techniques. Lectures discuss the scientific and design-based foundations of participatory design. Students will work in small groups, applying these principles in a series of hands-on exercises that involve finding out about users, generating novel ideas, creating rapid prototypes and evaluating multiple design alternatives. Specific techniques include: critical incident interviews, video brainstorming, design spaces, paper and video prototyping, interaction tables, simple experiments, and design walkthroughs. The emphasis is on learning rapid prototyping techniques that produce design artifacts, which in turn support further design iterations. All in-class and homework exercises are required to complete the final project, so class attendance and participation is essential. Grades are based on in-class and homework exercises as well as presentation of a final video prototype of each project, presented to and evaluated by an external jury.

Diplôme(s) concerné(s)

Parcours de rattachement

Format des notes

Numérique sur 20

Littérale/grade européen

Pour les étudiants du diplôme M2 IGD - Interaction, Graphic and Design

L'UE est acquise si Note finale >= 10
  • Crédits ECTS acquis : 5 ECTS
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